iOS dev (iPhone, iPad)
140.3K views | +0 today
Follow
iOS dev (iPhone, iPad)
Nice iOS Objective-C stuff, tips & triks
Your new post is loading...
Your new post is loading...
Rescooped by Sébastien HOUZÉ from iPhone and iPad development
Scoop.it!

SVProgressHUD

SVProgressHUD | iOS dev (iPhone, iPad) | Scoop.it

SVProgressHUD is an easy-to-use, clean and lightweight progress HUD for iOS. It’s a simplified and prettified alternative to the popular MBProgressHUD. Its fade in/out animations are highly inspired on Lauren Britcher’s HUD in Tweetie for iOS. The success and error icons are from Glyphish.

 

✔ Sources: https://github.com/samvermette/SVProgressHUD


Via Vincent Demay
No comment yet.
Rescooped by Sébastien HOUZÉ from iPhone and iPad development
Scoop.it!

Using CALayers as HUD elements – Part I. | Bitongo

Using CALayers as HUD elements – Part I. | Bitongo | iOS dev (iPhone, iPad) | Scoop.it

When creating a game, an informative and seamlessly integrated HUD is crucial to provide feedback to players. Using the built-in system fonts could really hurt the aesthetic appeal of your game and you should always do your best to make the graphical style coherent in the whole app. Using CALayers for your HUD can help you achieve this very easily!

 


Via Vincent Demay
No comment yet.