How would you build a chat service that needed to handle 7.5 million concurrent players, 27 million daily players, 11K messages per second, and 1 billion events per server, per day?
What could generate so much traffic?
Get Started for FREE
Sign up with Facebook Sign up with X
I don't have a Facebook or a X account
Your new post is loading...
|
|
Very intresting xp shared on this one ( this game is really nice btw ).